Villages 1–50: Names & Coin Costs
Early and mid-game villages. Costs shown are approximate total cost to fully build all 5 items to max level.
| # | Village Name | Total Cost | Difficulty |
|---|---|---|---|
| 1 | Whispering Heights | 1.5K | ⭐ |
| 2 | Neon Heights | 7K | ⭐ |
| 3 | Lava Island | 21K | ⭐ |
| 4 | Pirate Ship | 50K | ⭐ |
| 5 | Ancient Egypt | 100K | ⭐⭐ |
| 6 | Candy Land | 200K | ⭐⭐ |
| 7 | Snowy Peaks | 400K | ⭐⭐ |
| 8 | Steampunk City | 800K | ⭐⭐ |
| 9 | Enchanted Forest | 1.5M | ⭐⭐⭐ |
| 10 | Viking Village | 3M | ⭐⭐⭐ |
| 11 | Atlantis | 5M | ⭐⭐⭐ |
| 12 | Wild West | 9M | ⭐⭐⭐ |
| 13 | Haunted Mansion | 15M | ⭐⭐⭐ |
| 14 | Dragon's Lair | 25M | ⭐⭐⭐⭐ |
| 15 | Space Station | 40M | ⭐⭐⭐⭐ |
| 16 | Underwater Kingdom | 65M | ⭐⭐⭐⭐ |
| 17 | Treasure Island | 100M | ⭐⭐⭐⭐ |
| 18 | Crystal Palace | 160M | ⭐⭐⭐⭐ |
| 19 | Ninja Dojo | 250M | ⭐⭐⭐⭐⭐ |
| 20 | Carnival Chaos | 400M | ⭐⭐⭐⭐⭐ |
| 21 | Ice Kingdom | 600M | ⭐⭐⭐⭐⭐ |
| 22 | Robot Factory | 900M | ⭐⭐⭐⭐⭐ |
| 23 | Jungle Trek | 1.3B | ⭐⭐⭐⭐⭐ |
| 24 | Sky Castle | 2B | ⭐⭐⭐⭐⭐ |
| 25 | Lava Realm | 3B | ⭐⭐⭐⭐⭐ |
| 26 | Golden Sands | 4.5B | ⭐⭐⭐⭐⭐ |
| 27 | Cyber City | 6.5B | ⭐⭐⭐⭐⭐ |
| 28 | Mystic Mountains | 9.5B | ⭐⭐⭐⭐⭐ |
| 29 | Rainbow Valley | 14B | ⭐⭐⭐⭐⭐ |
| 30 | Storm Fortress | 20B | ⭐⭐⭐⭐⭐ |
| 31 | Flame Temple | 28B | ⭐⭐⭐⭐⭐ |
| 32 | Shadow Realm | 40B | ⭐⭐⭐⭐⭐ |
| 33 | Aurora Town | 55B | ⭐⭐⭐⭐⭐ |
| 34 | Celestial Garden | 75B | ⭐⭐⭐⭐⭐ |
| 35 | Cursed Isle | 100B | ⭐⭐⭐⭐⭐ |
| 36 | Thunder Bay | 140B | ⭐⭐⭐⭐⭐ |
| 37 | Obsidian Peak | 190B | ⭐⭐⭐⭐⭐ |
| 38 | Prism City | 260B | ⭐⭐⭐⭐⭐ |
| 39 | Time Warp | 360B | ⭐⭐⭐⭐⭐ |
| 40 | Phoenix Rise | 500B | ⭐⭐⭐⭐⭐ |
| 41 | Deep Cavern | 700B | ⭐⭐⭐⭐⭐ |
| 42 | Solar Empire | 950B | ⭐⭐⭐⭐⭐ |
| 43 | Frozen Abyss | 1.3T | ⭐⭐⭐⭐⭐ |
| 44 | Lunar Base | 1.8T | ⭐⭐⭐⭐⭐ |
| 45 | Ghost Harbor | 2.4T | ⭐⭐⭐⭐⭐ |
| 46 | Volcano Isle | 3.2T | ⭐⭐⭐⭐⭐ |
| 47 | Diamond Keep | 4.2T | ⭐⭐⭐⭐⭐ |
| 48 | Rift Valley | 5.5T | ⭐⭐⭐⭐⭐ |
| 49 | Titan's Forge | 7T | ⭐⭐⭐⭐⭐ |
| 50 | Celestial Bastion | 9T | ⭐⭐⭐⭐⭐ |
Villages 51–100
Mid-game phase. Costs begin scaling into the trillions. This is where most Indian players need consistent daily spin links.
Require heavy spin farming. Use Raid Madness events.
Quadrillions territory. Card sets become crucial for coin boosts.
Event mastery is mandatory. Save 500+ spins per event.
Top-tier villages. Only reachable via consistent daily grinding.
Village 100 and Beyond — What to Expect
Past village 100, Coin Master transitions into a true endgame grind. Village costs escalate exponentially — from trillions of coins into quadrillions and beyond. The highest villages in 2026 require hundreds of trillions of coins, which is only achievable through months of consistent event participation and smart spin management.
How Moon Active Adds New Villages
Moon Active releases new villages approximately every 3–4 months, usually bundled with a major app update. Each release adds between 5 and 20 new villages. The new villages always appear at the end of the existing list and carry the highest coin costs in the game at time of release. Notifications about new village releases appear in the game's news section and on the official Facebook page.
| Village Range | Approx. Total Cost | Key Strategy |
|---|---|---|
| 1–50 | Up to 9T coins | Collect daily links, invite friends for spins |
| 51–100 | 10T–200T | Focus on Raid Madness events for coins |
| 101–200 | 200T–10Q | Complete card sets for spin + coin rewards |
| 200–350 | 10Q–100Q | Max pets, event mastery, 500+ spin stockpiles |
| 350–490+ | 100Q+ | Full event calendar management, VIP benefits |
Village Building Tips for Indian Players
- Always complete the village before moving on. Moving to the next village before fully completing the current one wastes the XP bonus you get for completing all 5 items.
- Use Village Master wisely. The Village Master feature lets you earn bonus XP on specific villages. Activate it on high-cost villages to maximise the benefit.
- Don't rush past villages 1–30. Early villages are cheap and fast to build. Use this time to collect cards, build friend networks and master the spin strategy before costs escalate.
- Plan around events. Some events (like Village Attack Madness) specifically reward you for attacking or building in a village. Check our Events page before starting a new village.
- Raid to fund your build. High-level raids using Foxy the Fox pet can generate billions of coins per session. Time your Foxy activation to Raid Madness events for 3× coin multiplier.
🇮🇳 How many Indian players reach village 200+? Based on community data from Indian Coin Master Facebook groups, fewer than 5% of active players have passed village 200. The bottleneck is always coins — which is why daily free spin links and event strategy matter so much.
As of early 2026, Coin Master has over 490 villages. Moon Active adds new villages every 3–4 months with major app updates. The total count grows by 5–20 villages per update.
The most expensive villages are the newest additions, costing hundreds of quadrillions (100Q+) of coins. Costs scale exponentially — Village 490 costs approximately 10,000× more than Village 50.
It depends entirely on how actively you play and how many spins you collect. Casual players who only use in-game energy might take 5+ years. Active players who collect all daily free spin links and participate in every event can progress significantly faster.
Not in-game — you can only see villages near your current level. However, fan sites and our complete list here show all known village names and costs so you can plan ahead.